/*
 * Copyright (c) 2023 Huawei Technologies Co., Ltd.
 * openUBMC is licensed under Mulan PSL v2.
 * You can use this software according to the terms and conditions of the Mulan PSL v2.
 * You may obtain a copy of Mulan PSL v2 at:
 *         http://license.coscl.org.cn/MulanPSL2
 * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
 * EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
 * MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
 * See the Mulan PSL v2 for more details.
 */

#ifndef GPU_POWER_H
#define GPU_POWER_H

#include "device_tree/interface/Gpu/Power.h"
#include <mc/core/timer.h>
#include <mc/engine/service.h>

namespace dev {

class Gpu_Power : public mc::engine::interface<Gpu_Power, gen::Gpu_Power> {
public:
    Gpu_Power()  = default;
    ~Gpu_Power() = default;
};

} // namespace dev

#endif